Friday, November 9, 2012

ARPD, CoGS and NPAT

I want to point out something.

The table I posted earlier is convenient, but one can use it to calculate further. That is calculate the profits derived from each unit of goods sold.

All you have to do is subtract CoGs off the ARPD.

For example:

Shop CoGS ARPD 
Name CoGs% ARPD B Profit
Liquor 58 42 17.64
Ice Cream 61 44 17.16
Supermarket 64 46 16.56
Cinema 67 48 15.84
Bookstore 70 50 15
Bedding 73 52 14.04
Infant 76 54 12.96
AV 79 56 11.76
Perfumes 82 58 10.44
Health Care 58 42 17.64
Cafe 61 44 17.16
Department 64 46 16.56
Spa 67 48 15.84
Musical 70 50 15
Building 73 52 14.04
Shoe 76 54 12.96
Computers 79 56 11.76
Antique 82 58 10.44
Drug 58 42 17.64
Ethnic 61 44 17.16
Auto Service 64 46 16.56
Bar 67 48 15.84
Sporting 70 50 15
Furniture 73 52 14.04
Clothing 76 54 12.96
Wireless 79 56 11.76
Jewelry 82 58 10.44
Convenience 58 42 17.64
Italian 61 44 17.16
Cosmetics 64 46 16.56
Karaoke 67 48 15.84
Toys 70 50 15
Electric 73 52 14.04
Leather 76 54 12.96
Electronics 79 56 11.76
Watch 82 58 10.44
Sport Cars 65 58 20.3
Hotspring 65 58 20.3
Sculpture 65 58 20.3
Marine Science 65 58 20.3
Arts and Crafts 65 58 20.3
Window Dr 65 58 20.3

Useful isn't it. The gap also widens with each level of Pricing Skill.

If you take it one step further, you can subtract off the 10% sales tax, leaving you with Net Profit After Tax (also known as NPAT in business). I'll leave you to do that.

Have fun,
ST

Wednesday, November 7, 2012

Tricky Trade

The Daily Quest can often take the shape of "Complete 2x International Trade".

Unfortunately, this can be a roadblock in getting all five Daily Quests simply because the minimum time for an International Trade is 1 hour.

To shorten this, I often plan to have an international trade arrive just around the refresh mark. For me, this means my ship arrives at its destination around 1800h. Even if it arrived earlier and I pay a late sales tax, this strategy lets me finish this Daily Quest quicker than otherwise possible.

Have fun, ST

Go Hard or Go Home

Don't forget that friendship is a two-way street.

Trim your friendship list every so often.



















I usually get rid of people who haven't showed up for 5 to > 7 days.

"The truth is, everyone is going to hurt you. You just got to find the ones worth suffering for." Bob Marley

Have fun, ST

Monday, November 5, 2012

Token Spoken

There may be a time when you PvE with your guild members but have to do other things after your individual win.

When the guild wins the PvE, your Token count may often not be updated. To correct this, close your app and login again - this should show an updated Token count.

Have fun, ST

The Law of Diminishing Returns

I think Hui Liu mentions this in the FAQ.

The Law of Diminishing Returns, also known as the Law of Marginal Utility, means that the benefit (Y) of doing something (X) decreases with additions.

That is, for example,

X * function = Y
2X * function = 2Y
3X * function = 3Y
4X * function = 3.75Y
5X * function = 4.5Y
6X * function = 5Y

This can be graphed by














That is, the more you put out, the less you get back.

From my calculations, it may take over a million tokens to increase the Pricing skill by one level around the Pricing Level 45 mark.

Have fun, ST

*images from Wikipedia.

Friday, November 2, 2012

Be Specific





Great advice.

Don't ask, how can I make my TR go up. Ask with conditions, for example, given I have 7 x 5 star shops, 5x3x5floors, avg Perk ard 500% in Dis C, how can I improve my receivables?

It can seem pedantic but it helps! The person asking will have to think about where he/she can improve, while the person being asked can give adviced tailored to your situation.

This is true in Biz Tycoon and in life.

Have fun, ST

PvE

PvE is a technical term for Player versus Environment. It essentially means you (the player) against an AI (the environment).

In Biz Tycoon HD, PvE is available to members of guilds. It is run in terms of maps of 5 headquarters.


In each of these 'headquarters', there are 9 AI. You, as the player, can challenge one of them by clicking on their face.











Your ability to win against this AI is given by the metric 'Biz Sense'. This can be found circled in red in the first picture.

Biz sense is related to 'company level, CEO skills and cars.'

Before entering the competition, there are some important stats given in the right column, circled in green. Talent gives you a guideline for how much Biz Sense is required to win. This can vary up and down by a bit (not sure exactly how much). For example, in the picture, the minimum Biz Sense would be 210. Required gives you the number of Wins you need to claim the Prize (Token). Guild Fund tells you how much is paid to your guild on winning.


The higher up you go, the bigger the prizes.

Quota tells you how many times you can Win in the 24 hour window.

Finally, the Token prizes gets paid to each contestant (even if they lost) when the guild wins. The Guild Fund gets paid to the guild once. Therefore, it makes sense to coordinate with your guild members. For example, Darksoil Voicecom, requires 5 winners with a minimum of 425 Biz Sense. If you had,

Player A Biz Sense 455
Player B Biz Sense 480
Player C Biz Sense 490
Player D Biz Sense 600
Player E Biz Sense 800
Player F Biz Sense 190
Player G Biz Sense 255
Player H Biz Sense 300

Obviously, players A to E could easily win Darksoil Voicecom. However, it will be worth organizing it like this:

Player A - B - C - D then Player F - G - H, then lastly Player E to grab the win.

In this manner, Player F, G and H also get 45 tokens each, which they otherwise would not have been able to gain. The only detractor is that if they had won at a lower league, they would have contributed cash to the guild. In my mind however, this is insufficient to warrant them earning lower tokens.

Have fun, ST